David Blecken
Jan 22, 2018

Geometry Global hires a strategy and digital head for Japan

Andreas Möllmann moves to Tokyo from Berlin.

Andreas Möllmann
Andreas Möllmann

Geometry Global Japan has hired Andreas Möllmann as chief strategy officer and head of digital. He will report to Ichiro Ota, CEO and executive manager.

Möllmann has moved to the WPP agency, which sits alongside Ogilvy & Mather in Tokyo, from Antoni, a Berlin-based creative agency. His position is newly created and will focus on digital innovation. A spokesperson attributed this to the rapid growth of the business.

In a statement, Möllmann said customer experience is what sets businesses apart at a time when products are increasingly commoditised.

In his most recent position as head of strategy at Antoni, Möllmann helped Mercedes-Benz develop “mobility services”, a direction that numerous carmakers are scrambling to move in as sales of actual cars decline. 

Möllmann has also worked at Saatchi & Saatchi, BBDO, DDB, Isobar and SapientNitro, and he has spent time in London, Amsterdam, Hong Kong and Shanghai, as well as Berlin.

Source:
Campaign Japan

Related Articles

Just Published

9 hours ago

Asia-Pacific Power List 2024: Robin Liu, Miniso

Through strategic co-branding and localisation, Liu is steering Miniso towards global super-brand status with innovative marketing strategies and leveraging relevant IP.

10 hours ago

Creative Minds: Koji Kanzaki on turning childhood ...

From aspiring comedian to comic fan and now creative director, Dentsu China’s ECD Koji Kanzaki loves uncovering beauty in the mundane, dreams of dining with Banksy, and keeps his inner child alive.

10 hours ago

Wieden+Kennedy retreats from India, shuttering its ...

The agency's leadership in India including Ayesha Ghosh, Santosh Padhi and Shreekant Srinivasan have resigned.

11 hours ago

Exit player zero: A creative director’s brush with ...

When a dream role at a gaming startup pulled in Robert Gaxiola, the veteran creative director and Playbook XP managing partner, quickly realised the cost to play was far too steep. Now, he’s urging fellow creatives to be wary of the same traps.